Thomas, I'll be looking into Python so will let you know what I  
find,K?...

Smiles,

Cara  :)


On Dec 31, 2007, at 9:14 AM, Thomas Ward wrote:

> Hi Cara,
> I've been looking into the possability of getting a Mac for my  
> computer
> network for quite some time, and would be interested in writing some
> accessible Mac games myself. The problem is for me since I don't  
> have a
> Mac myself and not a personal group of dedicated Mac testers it is a
> little difficult for me to design and test Mac games.
> I know that one option is to go Java, but I still have a few gripes
> about Java's sound programming abilities. The other is Python, but I
> have no idea how to get Python based games setup and running on a Mac.
>
>
> Cara Quinn wrote:
>>   Well I'm using it right now, and am using my Mac exclusively.  :)
>>
>>   The only thing I'd use windows for at the moment, would be to
>> resume development on AQ / JQ until I can adapt / create / help
>> Matthew do same, with a Mac ver of AQ, which will most definitely be
>> on the way relatively soon...
>>
>> I'd be happy to answer any questions you may have off-list and there
>> are several good resources / mailing lists and such that you can  
>> check
>> out.
>>
>>   The area that I'm personally noticing a lack in are accessible
>> games for the Mac, but that stands to reason as pretty much everyone
>> here is developing for windows at the moment.  So that's not really a
>> screen reader issue...  :)
>>
>> Anyway, blah blah blah...  lol!  Have a lovely new year!...
>>
>> Smiles,
>>
>> Cara  :)
>>
>
>
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