it could be done with a plug in style i suppose. release the game, then 
release add ons which will install extra story lines and so forth. that way, 
you wouldn't have to bundle it all into one huge file.

aiden
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, March 09, 2008 5:47 AM
Subject: Re: [Audyssey] STFC 2 was LW sound packs?


> Hi,
> Ouch! That would be some really rough programming. There are lots of
> difference between the ships of each Star Trek series.
> Though, the idea of offering different ship classes would be
> interesting. Each class has it's own unique advantages and
> disadvantages. Each would offer a different tactical situation.
> For example, an Intrepid-Class starship, similar to Voyager, wouldn't
> carry a lot of firepower into battle so you would have to use the ships
> maneuverability and speed to good advantage. A ship like the
> Sovereign-Class, similar To Enterprise E, is slow for a ship but carries
> a lot of firepower onto the battle field. The Nebula-Class and
> Galaxy-Class ships fall somewhere in the middle of those extremes. The
> Defiant-Class carries firepower, speed, and invisibility to the
> battlefield making it an awesome tactical ship to command.
>
>
> aiden gardiner wrote:
>> i think it would be good to develop a story line, say, for example, allow
>> the player to choose which series they wanted to play in, and then let 
>> the
>> game adjust the missions accordingly.
>>
>> cheers
>>
>
>
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