Hi, Ouch! That would be some really rough programming. There are lots of difference between the ships of each Star Trek series. Though, the idea of offering different ship classes would be interesting. Each class has it's own unique advantages and disadvantages. Each would offer a different tactical situation. For example, an Intrepid-Class starship, similar to Voyager, wouldn't carry a lot of firepower into battle so you would have to use the ships maneuverability and speed to good advantage. A ship like the Sovereign-Class, similar To Enterprise E, is slow for a ship but carries a lot of firepower onto the battle field. The Nebula-Class and Galaxy-Class ships fall somewhere in the middle of those extremes. The Defiant-Class carries firepower, speed, and invisibility to the battlefield making it an awesome tactical ship to command.
aiden gardiner wrote: > i think it would be good to develop a story line, say, for example, allow > the player to choose which series they wanted to play in, and then let the > game adjust the missions accordingly. > > cheers > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]