Hi,
Ouch! That would be some really rough programming. There are lots of 
difference between the ships of each Star Trek series.
Though, the idea of offering different ship classes would be 
interesting. Each class has it's own unique advantages and 
disadvantages. Each would offer a different tactical situation.
For example, an Intrepid-Class starship, similar to Voyager, wouldn't 
carry a lot of firepower into battle so you would have to use the ships 
maneuverability and speed to good advantage. A ship like the 
Sovereign-Class, similar To Enterprise E, is slow for a ship but carries 
a lot of firepower onto the battle field. The Nebula-Class and 
Galaxy-Class ships fall somewhere in the middle of those extremes. The 
Defiant-Class carries firepower, speed, and invisibility to the 
battlefield making it an awesome tactical ship to command.


aiden gardiner wrote:
> i think it would be good to develop a story line, say, for example, allow 
> the player to choose which series they wanted to play in, and then let the 
> game adjust the missions accordingly.
>
> cheers
>   


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