Hi Shaun,
That is true. Defiant depends heavily on it's foward pulse phasers to 
destroy or damage enemy vessels. However, there is a disadvantage with 
the Defiant's pulse phasers. The standard Type X phaser has a range of 
300000 KM where the Defiant's phasers have a max range of 150000 KM. 
However, short on range the pulse phaser has a heavier punch.
As for cloaking devices you have a very good point. That is one reason I 
would like to drop Defiant out of STFC 2. It is cool playing with, but 
is very very tricky to program around since there is no way for the game 
to keep track of the ship while it is invisible. If enemy ships are also 
cloaked it is difficult to set a trigger to have you find them unless 
you show them up as a sensor emmission that would only happen if they 
are traveling over warp 6.

shaun everiss wrote:
> well the defient relies mostly on its pulse cannons.
> ANd when I fight with that I always try to rely on the pulse cannons.
> However its not good with cloaked ships unless you can get it in a situation 
> where  it is not noticed on the first ship attack and you can get it in range.
>   


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