Hi Shaun, That is true. Defiant depends heavily on it's foward pulse phasers to destroy or damage enemy vessels. However, there is a disadvantage with the Defiant's pulse phasers. The standard Type X phaser has a range of 300000 KM where the Defiant's phasers have a max range of 150000 KM. However, short on range the pulse phaser has a heavier punch. As for cloaking devices you have a very good point. That is one reason I would like to drop Defiant out of STFC 2. It is cool playing with, but is very very tricky to program around since there is no way for the game to keep track of the ship while it is invisible. If enemy ships are also cloaked it is difficult to set a trigger to have you find them unless you show them up as a sensor emmission that would only happen if they are traveling over warp 6.
shaun everiss wrote: > well the defient relies mostly on its pulse cannons. > ANd when I fight with that I always try to rely on the pulse cannons. > However its not good with cloaked ships unless you can get it in a situation > where it is not noticed on the first ship attack and you can get it in range. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]