lol
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, June 30, 2008 9:56 AM
Subject: Re: [Audyssey] Puppy1


> Hi Jim,
> I didn't know your dad was into World War I biplanes. I use to do some
> model planes myself when I still had some site. I even built a couple of
> gas powered model planes you could fly on a kite string. I use to spend
> several ours out in the back yard near the corn field behind my house
> flying my gas powered model planes around.
> Anyway, as for the name of the game, Puppy1, that was pretty obvious to
> me since I am somewhat of a Historian. Though, one biplane tactic I
> really, really, really wish Puppy1 one had was the tail gunner. That
> would give the enemy fighters a real surprise when they tried to loop
> around on your 6. However, the game is correct in that most biplanes
> didn't have tail guns and used fixed machine guns in the front that had
> to be lined up on the enemy to score some kind of hit.
> The funny thing is that many of the early World War I biplanes had huge
> problems between the timing of the machine gun fire and the engine prop.
> it was not uncommon to be firing a stream of machine gun bullets at an
> enemy fighter out there and shoot your own prop off. As a result you
> would loose your engine prop and be kissing the ground a minute later.
> Zoom! Splat!
> Oh, shoot! What did I do? Houston I think we have a problem. No, you are
> just going to hit the ground in, oh, 30 seconds. See you on the
> otherside. be seeing you, friend.
>
>
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