Hi Kevin,
All of my USA Games products are written in C-Sharp also known as 
C#.net. They depend on the Microsoft.NET Framework for Windows, and I am 
currently working on adapting the code to meet the Mono 2.0 
specifications for Linux and Mac OS. I am also dropping DirectX in favor 
of the SDL sound and input API which works on Mac, Linux, and Windows.
As for AGM you are right. it was written in Flash and I believe it used 
Shockwave as the audio API for the sound effects. Personally I think 
Flash is a very expensive and over rated programming language and 
technology. The games I managed to create with AGM were slower than 
snales, and were massive CPU and memory killers. It was a very terrible 
design all things considered.

Kevin Weispfennig wrote:
> Hi,
> 
> And in which programlanguage do this program game makes?
> I have heart, audio game maker does its games in flash.
> I heart that, but i am not sure.
> 
> Kevin
> 
> 
> 

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