I'd be in favor of both, one being a sequel.
---
Pretty is as pretty does.
----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <gamers@audyssey.org>
Sent: Tuesday, November 11, 2008 5:24 PM
Subject: [Audyssey] MOTA Clasic vs New Levels
Hi everyone,
Since the recent USA Games news letter has brought the subject up of
classic verses the new game levels I thought I would open this topic up to
the entire community for discussion. Since this game has nearly 200
pre-orders awaiting to be filled your input on this matter is very
important to me.
As some of you correctly guessed I had initially planned on redesigning
all of the levels from scratch. To give the game a complete new look and
feel. However, the new levels aren't set in stone so to speak. I am
willing to do some compromising on this matter.
Some of you who are interested in the project would like to see the
classic Montezuma's Revenge levels return to the game. I can certainly do
that, but I might have to make a few miner modifications to them to
include some of the new features I have added to the game such as locked
statues, new traps, etc. So the first question is, "how many of you are
interested in seeing the classic Montezuma's Revenge levels return to
MOTA?"
On the other hand the new levels I have been drafting are specifically
tailored for MOTA and it's unique style of game play. If we decide to go
with all new levels that gives me a lot of room to be more creative and
give the game a fresh look and feel so to speak. So the second question
is, "how many of you are in favor of all new levels?"
Thanks.
---
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