Most of IR's quests are awesome, and they need to be put into other
muds. In those quests it's not all about grinding. Yet on other muds,
in those quests you have to kill something, go back and get quest
points. I hate quest points. Nothing significent about them accept
getting what grinders like, better equipment. I personally can't wait
to see what IR has for a scifi game. It'll be awesome and I'll
probably stay on that one than I had more of the others because scifi
is more of my thing. I must say, though, that I might try Lasternia
again, since it was the game I had the most success on the first time
playing.
On Jan 13, 2009, at 7:19 PM, William L. Houts wrote:
I must be loony, but I love all of the "homework" in Iron Realms
games. There are plenty of muds out there for grinding; most of
them, in fact. Iron Realms is games are some of the few in which you
really have to think about what you're doing, whether you're a
paladin or a mage. If the IR crew wants to put up a new game for
more hack and slash players --and I'm not knocking that, everyone
has fun in a different way--that would be great, but for one I'd
hate to see the existing games converted into that sort of thing.
--Bill
----- Original Message ----- From: "Orin" <orin8...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, January 13, 2009 3:22 PM
Subject: Re: [Audyssey] Iron Realms Stuff
Yeah, me too. Iron Rrealms games would be awesome without the
roleplay and guild requirements that have at least 21 steps,
including an interview at the end. Also, in-character when I want
to know, for example, a command, I have trouble asking about it IC.
On Jan 13, 2009, at 1:55 PM, Shadow Dragon wrote:
Not sure how many people this will interest, but this morning I
sent an email to the iron realms team asking about alternate
versions of the games with a focus more on exploration, questing
and grinding rather than on roleplay, pvp and politics. Here's
the response I got.
Response here:
That is actually a good idea and something I have considered,
something with very relaxed rules for PK, gaining 'class', and role
play. However, we currently have two games in production. Perhaps
after those two are released we will look into doing something like
this.
Thanks for the email.
- Jeremy
Looks promising, in my opinion at least. I've always wanted to get
deeper into the iron realms stuff without having to worry about
the roleplay side of things.
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