I can't seem to bring up gamemastersrealm.com. Any thoughts?

Ryan

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shadow Dragon
Sent: Saturday, January 17, 2009 1:12 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Iron Realms Stuff

I have to agree, usurper is pretty neat. You can still find it at 
gamemastersrealm.com. Its one of the few good bbs's that's still around.

True, its not really necessary to advance in the guild, but it's the only 
way to train your skills past adept and get into the more powerful stuff 
from what I understand. Perhaps I'll give it another go at some point, the 
martial arts classes were entertaining with their combos and the like. But 
it should be interesting to see the non-roleplay alternative that iron 
realms comes up with once their next two games are finished as well.

--------------------------------------------------
From: "Dakotah Rickard" <dakotah.rick...@gmail.com>
Sent: Friday, January 16, 2009 11:10 PM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] Iron Realms Stuff

> There's an old, old game for grinding that I thought was pretty good.
> Usurper. I have a copy of it, but I don't know how to host it.
>
> As for Iron Realms, if you have an out of character question, TELL one
> of the fate guides. That word, TELL, is in all caps, by the way, to
> denote a command. Tell Fate-Guide message. Remove fate-guide and
> insert name. Correct spelling is a must, however. This also works with
> other people. It's private communication, and fate guides are used to
> that sort of question. There are a lot of commands, and I'm not
> surprised that they're eluding you. THey're eluding me, and I feel
> pretty devoted.
>
> As I said in my original post, Iron Realms seems to be about the
> players and their requests. I know what it is to not want to do the
> homework to advance in guilds. I may never do it. It's not necessary,
> you know.
>
> Signed:
> Dakotah Rickard
>
> On 1/13/09, Orin <orin8...@gmail.com> wrote:
>> Most of IR's quests are awesome, and they need to be put into other
>> muds. In those quests it's not all about grinding. Yet on other muds,
>> in those quests you have to kill something, go back and get quest
>> points. I hate quest points. Nothing significent about them accept
>> getting what grinders like, better equipment. I personally can't wait
>> to see what IR has for a scifi game. It'll be awesome and I'll
>> probably stay on that one than I had more of the others because scifi
>> is more of my thing. I must say, though, that I might try Lasternia
>> again, since it was the game I had the most success on the first time
>> playing.
>>
>>
>> On Jan 13, 2009, at 7:19 PM, William L. Houts wrote:
>>
>>>
>>>
>>>
>>> I must be loony, but I love all of the "homework" in Iron Realms
>>> games. There are plenty of muds out there for grinding; most of
>>> them, in fact. Iron Realms is games are some of the few in which you
>>> really have to think about what you're doing, whether you're a
>>> paladin or a mage.  If the IR crew wants to put up a new game for
>>> more hack and slash players --and I'm not knocking that, everyone
>>> has fun in a different way--that would be great, but for one I'd
>>> hate to see the existing games converted into that sort of thing.
>>>
>>>
>>> --Bill
>>>
>>> ----- Original Message ----- From: "Orin" <orin8...@gmail.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Tuesday, January 13, 2009 3:22 PM
>>> Subject: Re: [Audyssey] Iron Realms Stuff
>>>
>>>
>>>> Yeah, me too. Iron Rrealms games would be awesome without the
>>>> roleplay and guild requirements that have at least 21 steps,
>>>> including an interview at the end. Also, in-character when I want
>>>> to know, for example, a command, I have trouble asking about it IC.
>>>> On Jan 13, 2009, at 1:55 PM, Shadow Dragon wrote:
>>>>
>>>>> Not sure how many people this will interest, but this morning I
>>>>> sent  an email to the iron realms team asking about alternate
>>>>> versions of  the games with a focus more on exploration, questing
>>>>> and grinding  rather than on roleplay, pvp and politics. Here's
>>>>> the response I got.
>>>>>
>>>>> Response here:
>>>>>
>>>>> That is actually a good idea and something I have considered,
>>>>> something with very relaxed rules for PK, gaining 'class', and role
>>>>> play. However, we currently have two games in production. Perhaps
>>>>> after those two are released we will look into doing something like
>>>>> this.
>>>>>
>>>>> Thanks for the email.
>>>>>
>>>>> - Jeremy
>>>>>
>>>>>
>>>>> Looks promising, in my opinion at least. I've always wanted to get
>>>>> deeper into the iron realms stuff without having to worry about
>>>>> the roleplay side of things.
>>>>>
>>>>> ---
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