Fair enough sean.
I admit, I found the jaws method of totally restructuring web pages not to
be to my taste at all, ---- especially for online games which feature links
in specific places at the top or bottom to be helpful to the player.
I'll also say, it makes things easier when i've got my sighted friends here
doing things with the mouse, to be able to flick Hal off and on as needed
and have the screen display web pages, ---- or indeed anything else, in a
way which they can also read quite successfully.
I've had some fun playing through online gamebooks like project.aon using
these methods.
Again though, this is probably just a case of me being much more used to
doing things with Hal.
Beware the grue!
Dark.
----- Original Message -----
From: "shaun everiss" <shau...@xtra.co.nz>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 01, 2009 12:49 AM
Subject: Re: [Audyssey] Screen Readers and Games
hmmm I like the way jaws handles the web, just like a standard page, also
how it handles advanced word and excell functions.
However I don't care about how it handles winamp or eudora and some other
apps.
At 01:44 p.m. 1/12/2009, you wrote:
I actually prefer both the way hal Handles virtual focus and screen
recognition and interaction myself, ---- I actually found the jaws
multiple modes system rather confusing.
In Hal for example, it's so natural for me to be in virtual focus for web
pages, I'm quite familiar with all it's short cuts and nuances, and thus
when I have to use it for a game like smugglers, or for an unusual
application, ---- it's controls for reading and navigation are very
familiar, ---- even if the html specific stuff isn't available.
Likewise, I don't mind the double control system either.
These though, are very much simply part of me having been such a long time
Hal user, ---- heck, i stil remember when what later became virtual focus
and is now the dolphin curser was called screen reading mode, and could do
nothing more than literally read what text was on screen in the currently
focused window, ---- and not interact with it, ---- that was back in Hal
version 3.
I was also amused (and a litle disturbed), when Dolphin announced that
version 10 would no longer come with the version four keyset, sinse they
felt that keyset was no longer needed as keys had been standardized for so
long, ---- though could stil be dwnloaded from teir sie.
I had to laugh, sinse I stil remember upgrading from version 4 to version
5 9 years ago, ---- and after trying the version four keyset, deciding
it'd be more worth my while to get used to the new version 5 keys than
persist with the version 4 ones which didn't seem to let me access some of
version 5's new features.
That's quite scary in a way!
Beware the Grue!
Dark.
----- Original Message ----- From: "peter Mahach" <piterm...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, November 30, 2009 7:58 PM
Subject: Re: [Audyssey] Screen Readers and Games
well
let's just say you could call me a screen reader expert or close to that.
I worked with nearly everything available on windows and had a few
experiences with orca on the gnome desktop.
when I started out I was running wineyes 4.5 and needless to say the
control panel was very! confusing, the option names sorta weird.
especially the keyboard echo. instead of having 4 levels you have 1 long
list with keys, words, both and then keys, words and both with out
interrupt instead of putting these 2 separately.
I also at first had troubles applying changes globally, but as for day to
day use (when I'm not digging in the thing) window-eyes was all in all a
plezent experience to work with.
then when I ended up on vista I started to use jaws daily. it was an
easier thing to learn I'll admit and I got used to it quite a lot.
dolphin's products, hmm. have these at school. I find them weird. the hot
keys are especially confusing, sometimes requiring left, or
specifrically, right, control, making me getting hal announcing the key
instead of performing the function I expected it to do. I do, however,
like its... uh. what was it called. verbosity schemes I think. it allows
full modification of just about anything the thing says. for instance I
changed it to say checked/unchecked instead of its default
selected/unselected on checkboxes, that sort of thing. I wish though they
made a seaprate buffer for msaa content instead of using their mouse
emulation with some DOM thrown in to do the job.
I did also test system access and nvda and I find I don't have to
comment, the 2 are really nice readers.
sorry if I went off topic at 1 point or another and sorry for the long
message, and take care!
----- Original Message ----- From: "Hayden Presley"
<hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Monday, November 30, 2009 1:51 AM
Subject: Re: [Audyssey] Screen Readers and Games
Really? That's a feature I've come to like in JAWS myself.
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