weird where do you get the say tools from? I have most of the empowermentzone tools thanks to top tech tidbits but hmmm. At 06:32 a.m. 1/12/2009, you wrote: >The one thing is I've played around with Jamal Masry's SayTools where you can >get a program to talk using their screenreaders voice, or sapi if you want to. > >Other joke is thought about creating a game using actual jaws scripts, but, >for example, to generate a random number, you'd have to make a call to an >external DLL or something. > >Stay well > >Jacob Kruger >Blind Biker >Skype: BlindZA >'...fate had broken his body, but not his spirit...' > >----- Original Message ----- From: "Bryan Peterson" ><bpeterson2...@cableone.net> >To: "Gamers Discussion list" <gamers@audyssey.org> >Sent: Monday, November 30, 2009 12:44 AM >Subject: Re: [Audyssey] Screen Readers and Games > > >>I've never actually tried using Window-Eyes with Lone Wolf. I tend to use >>Sapi. But I am glad the game offers that option in case I ever decided to mix >>things up a bit for variety. And if I was to start developing games I would >>try to include options for as many screen readers as I could right from the >>outset so as not to seem like I was targetting one specific group of users. >>Homer: Hey, uh, could you go across the street and get me a slice of pizza? >>Vender: No pizza. Only Khlav Kalash. >>----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com> >>To: "Gamers Discussion list" <gamers@audyssey.org> >>Sent: Sunday, November 29, 2009 3:32 PM >>Subject: Re: [Audyssey] Screen Readers and Games >> >> >>> >>>Hi Bryan, >>>Well, don't forget GMA. As of Lonewolf 3.5 the game has Window Eyes API >>>support. That happened because us non-Jaws users nagged David Greenwood >>>until he realized not all of his Lonewolf customers are Jaws users, and we >>>want the same access to the game as Jaws users. If he could use the JFW API >>>for the game he could use the same for Window Eyes too. >>> >>>In the end he finally added Window Eyes and Sapi 5 support in version 3.5. >>>However, that might not have happened if there were not enough non-Jaws >>>users to maret such an upgrade. However, this is clearly a good case of how >>>the developer uses Jaws, developed the game initially for a Jaws user base, >>>and finally was asked to include other screen readers as part of the games >>>speech output. >>> >>>Cases like this sets a president that we can't assume what access >>>technology, if any, is present on the target computer. These days it could >>>be a free and open source solution like NVDA for all we know. Therefore the >>>game itself should provide all that is necessary for providing accessibility >>>to itself independant of any specific screen reader or speech software that >>>may or may not be present. >>> >>>Bryan Peterson wrote: >>>>The only company I've seen make allownaces is BSC Games, and that wasn't >>>>even a game. It was actually one of their Blindsoftware products, that >>>>Day-by-day Professional which offers support for Window-Eyes. But I still >>>>don't think they realize how well Window-Eyes meshes with games. I remember >>>>I forgot to unload WIndow-Eyes, which as I said I still do out of habbit, >>>>and I played a full game of Classic Pipe and didn't even realize >>>>Window-Eyes was still running until I'd quit Pipe. That was a welcome >>>>surprise. So I'm trying to unload Window-Eyes less when I play most audio >>>>games. >>>>Homer: Hey, uh, could you go across the street and get me a slice of pizza? >>>>Vender: No pizza. Only Khlav Kalash. >>> >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/gam...@audyssey.org. >>>If you have any questions or concerns regarding the management of the list, >>>please send E-mail to gamers-ow...@audyssey.org. >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. >> >>__________ Information from ESET NOD32 Antivirus, version of virus signature >>database 4649 (20091130) __________ >> >>The message was checked by ESET NOD32 Antivirus. >> >>http://www.eset.com >> >> > > >__________ Information from ESET NOD32 Antivirus, version of virus signature >database 4649 (20091130) __________ > >The message was checked by ESET NOD32 Antivirus. > >http://www.eset.com > > > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org.
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.