There is a lot involved in programming a computer program, especially a game. Game engines make it easier to program games, giving you pre-made objects which handle things like physics and level creation as well as lower-level details like speech and menus.
On 12/26/09, Hayden Presley <hdpres...@hotmail.com> wrote: > Hi Thomas, > This might be the wrong thread, but I have a question about the Genesis > Engine. What, exactly, is its purpose? I did at first think it was a new > computer language, but when you mentioned porting it from C #.net to C ++... > What does it do that the basic languages don't? Don't mean to pry, but I am > curious. > Best Regards, > Hayden > > -----Original Message----- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Thomas Ward > Sent: Saturday, December 26, 2009 2:18 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] The future of Blastbay Studios > > Hi Dark, > I beg to differ with you about Shades of Doom, Sarah, etc being 3d. > Technically they are not 3d. Although they are FPS games they have 3d > audio systems, but the movement still is restricted to an x/y axis. None > of the games have an x, y, and z axis of movement making them only 2d in > nature. If you want to count how many true 3d games we have the answer > is 0. We don't have any, because true 3d movement and game worlds have > never been done yet by any developer for the VI gaming community. That > is one reason I am so excited to actually do it once the Genesis engine > is created. No one besides me has been willing to step forward and take > this next step in audio game development. > > > dark wrote: >> I'm afraid this confuses me a litle. >> >> Thus far, the only serious side scroller we've got with full 2D >> vertical movement is Mota. >> >> Q9 Tarzan jr and superliam are fun games, ---- but they aren't >> precisely on a level with side scrollers even of the late 1980's such >> as mega man or mario brothers. >> >> 3D games we have shades of doom, audio quake, terraformers, sarah, gma >> Tank commander and monkey business, ---- pluss, depending upon your >> deffinition treasurehunt and night of parasite (though i'd personally >> class those as top down rather than 3D owing to the movement system >> and lack of character perspective).. >> >> while i certainly agree adding another to the list would not be a bad >> thing, ----- basic arithmetic shows that we certainly don't! have more >> side scrollers than 3D games. >> >> beware the Grue! >> >> Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.