Hi Zack,
Oh, I use to love those kinds of games. Still do come to that. I do remember playing Age of Empires, Civilization, and I've listened in as some friends have played Galaxy Civilization, and I really do like those kinds of games. SoundRTS is cool, but has a long ways to go before it really is as cool as Warcraft, Civilization, Age of Empires, etc. So, yeah, I'm interested.

Zachary Kline wrote:
Hi All,
This is a topic I've mentioned on list before, but I've never gotten a
to my mind definitive answer concerning it. I'm curious as to how much interest there might be in strategy games?
By "strategy" I don't just mean board games like Chess, but computer
games along the lines of Civilization, Master of Orion, or even
Warcraft.  SoundRTS is a good though limited example of the form.
I for one have always been interested in playing these sorts of games.
Sighted help is useful when I can find it, but I'd give anything for a
game I can play on my own time.  The closest I've come is one rather
silly session of Civilization in which I somehow managed to build a city
so inaccessible or uninteresting that I survived, untouched, for three
thousand years or so.  The French were the most backward, unhappy,
poorest nation imaginable with neolithic bronze-age weaponry when
everybody else had moved to airplanes.  We still made it to 1950!
Anyway...
I wonder.  Especially for turn-based strategy games I'd say the most
challenging element to code would probably be a reasonable AI which
didn't cheat, as many such things do.  Audio work isn't nearly as
intensive as 3d FPS, is it?  I'm just putting this out there to see how
many would be interested in such a beast if it came out.
Thanks much,
Zack.

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