Go to bgt, then go to help. Their is a help tutorial in html.
Contact info.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
----- Original Message -----
From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, March 24, 2010 12:54 PM
Subject: Re: [Audyssey] Beta version 0.1 of the blastbay Game
Toolkitreleased!
Hi Philip.
Do you have an html, ---- or at least txt version of the documentation
kicking around anywhere?
The mp3 tutorial is great, but I'd like to read individual bits and I've
never particularly been a fan of the bog standard windows help
system, ---- particularly for quick reference (ie, using find
functions)paste code or read example code character by character.
just a personal preference of course.
Beware the grue!
Dark.
----- Original Message -----
From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, March 24, 2010 9:57 AM
Subject: [Audyssey] Beta version 0.1 of the blastbay Game Toolkit
released!
Hi all!
I am very happy to announce the availability of beta version 0.1 of the
Blastbay Game Toolkit (BGT). This tool allows users with no prior
programming experience to dive in and create audio games from the ground
up, using an incredibly versatile scripting language that in turn
controls the powerful Blastbay game engine that you've already seen in
titles such as Q9 and Kringle Crash. The tool ships with extensive
documentation as well as an in-depth language tutorial, which also is
available in audio form narrated by a professional voiceover artist.
The tool is still in testing and active development, and so I would love
to hear your thoughts, suggestions and any other feedback that springs to
mind... So head over to www.blastbay.com right now! I will be patrolling
the forum there, ready to answer any questions that you may have. So
don't hesitate to sign up and ask questions if you get stuck and, above
all, have lots of fun making new and exciting games!
Kind regards,
Philip Bennefall
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