Hi Shaun, Well, as I said in my earlier post the window does two things. It provides a Windows look and feel to the game, and the second is I use it for capturing keyboard, mouse, and joystick input. If we remove the window we also lose the input support it provides as well. Not cool.
On 10/17/10, shaun everiss <sm.ever...@gmail.com> wrote: > what would happen if you did it that way, we don't need the window > really as long as it appears as a task and not something else i have > no issue with it. > At 07:33 p.m. 17/10/2010, you wrote: >>Hi, >>Haha. Not going to happen. Basically, all I use SFML for is to create >>an empty window which accepts keyboard, mouse, and joystick input. If >>I didn't need the GUI for the Windows look/feel I'd probably just run >>it from a command prompt. Grin. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.