or you could just check your health regularly?

On Nov 8, 2010, at 7:21 PM, Thomas Ward wrote:

> Hi Phil,
> 
> Umm..I don't know. Remember we are dealing with limited resources
> right now. All the money for sounds, music, etc has already been
> spent. All the money I was paid for preordering is long gone, and the
> game isn't near done. I need some more capital to really do this up
> right.
> 
> On 11/8/10, Phil Vlasak <p...@pcsgames.net> wrote:
>> Hi Thomas,
>> Sorry I meant the heavy breathing sound.
>> Of course if you add the poisoning grown, it would have to work with the
>> heavy breathing.
>> I imagine you could have three sounds, a heavy breathing below 50 percent of
>> health.
>> A grown below 75 percent of health if poisoned, and a mix of the two when
>> the poison and other attacks drop health below 50 percent.
> 
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