Hi everyone, The closest thing you can get to no programming is to use an all out game creation engine such as the GMA engine, Justin Daubenmire and I looked at this a few years back to see if it would meet our needs. Even with something like this though that basically does a lot of the work for you if you want to do anything much you still have to do quite a bit of scripting after you create the basic game levels and put all the objects where you want them to be at least from my limited understanding of how the thing works. If you are really wanting to make games, as has been said on here many times the best thing is to start learning whatever scripting language or programming language you decide to, for getting up and going with as minimal an amount of work and study as possible I'd say the bgt engine is probably your best bet. Just start with some real simple projects at first so you don't get frustrated and give up, don't sit down and try to write your own World of Warcraft on your first try.
I am sure that all this is true for mainstream developers as well I know for a fact that they've got tools that do a lot of the drudge work for you, the basic creating of game levels, putting characters and objects where you want them, I am sure they don't hack this stuff out by hand the way we have to, but I guarantee let's say with a game like super streetfighter iv there is some serious programming or scripting that somebody has to do to make that game happen. Best of luck to you, I've considered getting into bgt myself but simply don't have the time/energy to put into it right now. Tom -----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, December 21, 2010 10:34 AM To: Gamers Discussion list Subject: Re: [Audyssey] bgt registration Hi Josh, Well, you are out of luck there. There is really no way to effectively create games without using some type of programming language on some level. In this case with BGT games are scripted which gives you the flexability of a programming language while at the same time effectively reducing the skill needed to get things like audio, input, speech, etc up and running quickly. If you think you can create games totally without any programming involved then you are sadly mistaken. Cheers! On 12/20/10, Josh Kennedy <jkenn...@gmail.com> wrote: > Hi > > Well seeing as how I baught the lite version which makes lets me make > free games that won't be an issue. I just hope that there is a way for > me to make games, at least at first, without learning the scripting > language head on. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. You can make changes or update your > subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.