Hi Dark, Sorry, you lost me there. Why wouldn't a screen reader use Sapi 5 voices rather than trying to support each and every voice out their directly?
I mean the entire purpose of Microsoft providing the Sapi 5 com library is so that developers would have a single API to access various speech systems like Microsoft Sapi, AT&T, Cepstral, Careproc, etc all from one interface. Otherwise you are talking about having to write a custom wrapper or middleware for each and every single speech engine out there on the market when you don't have too. So your comments royally confuses me. On 1/21/11, dark <d...@xgam.org> wrote: > Hmmm, I've always been a litle confused as to why you'd want to run a screen > reader like Jaws or hal thru sapi anyway, unless you have some very unusual > voices which your screen reader didn't support at all, ---- though that > would stil be something of a resource drain I think than just having the > screen reader output to the voice directly. > > That is however something entirely different from a game outputting to a > screen reader. > > Beware the grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.