Hi Karl, I suppose so. After all I let the status message keys through so you can review them while the game is paused and not get shot to death. Still if I'm going to modify this I need to come up with a better method of pausing/unpausing the game. Generally speaking, how you want me to do things is not standard operating procedure. Most games I know of when you press a key it unpauses the game.
On 2/4/11, Karl Belanger <karl.belan...@comcast.net> wrote: > I understand if rewriting the pause feature would be two complicated. > However, would it be possible to at least make the pause command ignore the > D key so that it is not necessary to stand up in the line of fire to pause > the game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.