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Well, if we want a successful simulator, we would have to know the line
of physics and chemistry so we can tell what we should do in different
situations, because in space the physics are different, but then we will
need different lines in math to be able to...
- Re: [Audyssey] Space sims? Alfredo_The_Music_maker
- Re: [Audyssey] Space sims? Imbar Golt
- Re: [Audyssey] Space sims? shaun everiss
- Re: [Audyssey] Space sims? Ron Kolesar
- Re: [Audyssey] Space sims? Thomas Ward
- Re: [Audyssey] Space sims? darren harris
- Re: [Audyssey] Space sims? Thomas Ward
- Re: [Audyssey] Space sims? Imbar Golt
- Re: [Audyssey] Space sims? Alfredo_The_Music_maker
- Re: [Audyssey] Space sims? Ron Kolesar
- Re: [Audyssey] Space sims? Alfredo_The_Music_maker
- Re: [Audyssey] Space sims? shaun everiss
- Re: [Audyssey] Space sims? shaun everiss
- Re: [Audyssey] Space sims? Alfredo_The_Music_maker
- Re: [Audyssey] Space sims? Ron Kolesar
- Re: [Audyssey] Space sims? Thomas Ward
- Re: [Audyssey] Space sims? Ron Kolesar
- [Audyssey] Apollo - Re: Space si... Charles Rivard
- Re: [Audyssey] Apollo - Re: Spac... Bryan Peterson
- [Audyssey] Apollo 13 - Re: Apoll... Charles Rivard
- Re: [Audyssey] Apollo 13 - Re: A... Bryan Peterson