Hi Dark, Well, I thought that the voice situation was resolved too, but that was before we got numerous requests that Scansoft Tom sounds to fast, people can't understand it, or just don't like the voice. So we are considering our options and alternatives before we release 1.0 rc1. The reason I want to do so is that once I finalize release candidate 1 development will be frozen. Nothing short of a blue screen of death will get me to change the voice, keyboard commands, or anything else. That's basically 1.0 in a nutshell. The difference between a release candidate and the actual 1.0 release will be last minute bug fixes or any other late breaking developments that might need fixed or addressed before the 1.0 final release.
As for your comments I definitely understand your frustration and desire to see the game completed at last. However, I think you are overlooking the fact that is precisely what I am doing right now. You are not seeing the big picture here, and the stages of development the game has gone through so far. What I mean by that is strictly speaking for the last two-and-a-half years I have not been developing Mysteries of the Ancients so much as I have been designing and programming the Genesis 3D engine and in order to test that I had to put some basic game code in place, create a couple levels, etc to make sure it all worked. In that sense Mysteries of the Ancients beta 1 through beta 20 are nothing more or less than a shell or testbed application used to test various components like input, audio, threading, etc contained in the game engine. So with that in mind what you have really been testing all along is not Mysteries of the Ancients, the game, but Mysteries of the Ancients, the testbed app, which is there to test Genesis 3D. Now, that beta 20 is out and we are heading for release candidate 1 what I am doing is going in creating the game, finalizing things, and will put out 12 levels of action and adventure I'm sure everyone will enjoy. I'm no longer working on the engine and am fully working on the game. One of those things I want to do is get the best speech output, music, sounds, game levels, etc. In other words revamp and finalize everything between now and August. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.