Hi,
I think some of my favorites were the above-mentioned fire exit, the
so-called goblin folksong, and the lord of the rings featuring the "wise
Lord Sauron". Let's not forget the boxing ring.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, August 16, 2011 8:48 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful
doom!

Hi,

Yeah, I know the feeling. There were a number of times I was aware of
something bad would happen, but I chose that option anyway just to see
what would happen for kicks.

For instance, the fire exit. I figured given Dark's quarky sense of
humor that instead of being an exit from the dungeon a "fire exit"
meant you'd die in some horable way. All the same I had to open the
door just once to see what would happen, and sure enough I got roasted
alive. Lol!

Thing is the gamebook is such a crazy and silly game you just have to
open all the doors, look in every room, and try every option just for
laughs if for no other reason. I completed the game, but got lots of
laughs out of it along the way.

cheers!


On 8/15/11, Jacob Kruger <jac...@mailzone.co.za> wrote:
> yup, but will also be honest, and say that a few times, although you're
> pretty sure it's not the best idea, you still want to know what's going to
> happen when you try something, or go somewhere...the wonders of being in a
> virtual world, instead of the 'real' one...<smile>
>
> Stay well
>
> Jacob Kruger
> Blind Biker
> Skype: BlindZA
> '...fate had broken his body, but not his spirit...'
>

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