3d fp 

Mike Maslo
Sent from my iPhone

On Sep 28, 2011, at 5:35 AM, Thomas Ward <thomasward1...@gmail.com> wrote:

> Hi everyone,
> 
> As of this morning I have started work on a game for Halloween. I'm
> thinking of something loosely based on the popular Castlevania series
> by Nintendo. As there isn't anything like this for the VI audio games
> community I felt it would be a nice break from MOTA, and something we
> can all enjoy for the Halloween season. Since the G3D engine is now at
> 1.0 stable it shouldn't take too long to produce a basic game within a
> couple of weeks. The only question I have for you guys is format.
> 
> Now, I am well aware the original Castlevania series were all
> side-scrollers. I am tempted to do that given that it would fit the
> genre, but I'm also eager to sink my teeth into a full 3d environment.
> After all, the G3D engine was specifically designed for 3d FPS style
> game play. So here is the question.
> 
> Would you guys and girls prefer a full 3d FPS type game, or would you
> like a 2d side-scroller more or less based on Castlevania?
> 
> Thanks.
> 
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