hi jeremy. when u say distance is being measured in tiles, do u mean 1 coordinate = 1 tile? so from coordinates 1 0 to coordinates 1 50 will be 50 tiles? so basically 1 step forward = 1 tile i.e. 2 steps backwards = 1 tile? because we are now hearing the sounds of zombies much earlier than the previous version, i would recommend we should start hearing zombie sounds when we are 120 tiles away, so basically if u own the gun with the longest range, i can't remember the name, u will be able to kill a zombie once u can hear it. provided u can aim accurately of course. hope this makes sense. ----- Original Message ----- From: "Jeremy Kaldobsky" <jer...@kaldobsky.com> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Tuesday, November 22, 2011 12:59 AM Subject: Re: [Audyssey] my thoughts on the new version of swamp.
The weapon range problem is a bug that I'm just now testing the fix for. The game was measuring the ranges in a different scale than tiles, but I put in the numbers meaning for them to be measured in tiles. So stupid mistake on my part, lol. The sluggishness is a result of the extra 100 zombies in the map. I'm working on some ways to correct that, but it seems somewhere between 50 and 150 several people's computers reached a point with a noticeable difference in performance. For me, I noticed it only when I had 200 zombies which is why I kept it at 150 for the update release. I'm fairly certain I can get performance back up to where it was, or perhaps even better, I just need a little time. The difficulty is something that was hard to balance without real people populating the server. As people play over the next day or two, I'll get a much better idea of how to tweak things. A multiplayer map that's overly hard for 1 person becomes super easy when you have a dozen armed players mowing down the undead. This means I'll have to figure out the new normal and try to make adjustments to match it. > Well? Here's what I think so > far. With the range on the weapons it's much > harder to target. You end up wasting ammo because > with the footsteps being > louder it's hard to tell if a zombie is in range of your > gun. The game > seems sluggish now for some reason. I've only been > playing for a few > minutes now and keep dyeing without getting very far. > I think it needs a > little more balancing. > > I will keep playing and trying to get better, but right off > the bat, I'm not > too happy with this version at least from the stand point > that Can't stay > alive long enough to rack up anything. > > Darren Duff. > > amateur radio station KK4AHX. > > Follow me on twitter @blinddrummer. > > friend me on face book http://www.facebook.com/blinddrummer. > > Drummer for The Overflow worship band! > > http://www.theoverflowband.com <http://www.theoverflowband.com/> . > > Personal Phone: (678)936-6113 > > Mobile E-mail mobiledu...@gmail.com > > primary E-mail duff...@gmail.com > > MSN darren...@hotmail.com > > skype duffman31279 > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -------------------------------------------------------------------------------- Internal Virus Database is out of date. Checked by AVG - www.avg.com Version: 8.5.449 / Virus Database: 271.1.1/3868 - Release Date: 08/30/11 18:48:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.