I enjoyed the daring tale of survival sir. :D I hope you get to keep your reputation too! As much as people are irritated by the bugs, believe me that no one is as annoyed by the broken code as I am. Lol! It totally sucks to pour a solid week's worth of work in to this thing only to have it plagued by some pretty problematic bugs. What bothers me most is that I did more testing on this version than any of the past versions, and these issues didn't come up. I had Kai running tests for days, and we even spent a good day or 2 just testing the multiplayer interaction code to make sure the server would work once you had more than 1 player in at a time. In almost all cases, if code works for 2 players it will work for as many as it's designed to handle.
Since posting the 1.2 update I haven't been able to work on the code yet. I've been reading through the messages jotting down notes of what must be fixed, but I've been busy catching upon a week's worth of household stuff I neglected, haha. I apologize for the many frustrating bugs, and I will do my best to have them fixed up soon! :D > As anecdotal evidence that it is > possible to survive even in trouble, I > exited then re-entered the game, only to find myself east > of the river with > 3 rounds of .45ACP ammo and nothing else. Naturally, > I wanted to get back > across the bridge, but there were about a jillion zombies > there, so I > hotfooted it east and wandered around an area that was free > of them, picked > up a hunting rifle, assault rifle and chainsaw, along with > oodles of .45 and > 5.56mm ammo, plus a badly needed field kit. When I > came back to the bridge, > it was empty, so I skedaddled my butt across, then went > hunting. I racked > up 40 or so kills near the bridge, and further west down > Carrigan avenue, > before getting low on rifle rounds, and having to beat a > hasty retreat when > all the zombies in the world came out of the Kai > Mart. I headed west to > Green Lane, then north, around the concentration, then > busted east towards > the zone, having to take out three loner zombies along the > way. I am now > safely ensconced in the zone until I play again and get > sent somewhere else > again. The assault rifle on burst mode is your friend > when a crowd of > zombies are headed your way. > > This is less to toot my own horn than to give those of you > having trouble > hope, that with patience (I did a lot of sneaking and > avoiding large > concentrations of zombies until I was actually ready to > fight) and a weather > eye on your ammo stocks. In case you've forgotten or > never knew, the z key > gives you the ammo in your current weapon and the total of > that ammo type. > (Thanks for that tweak Jeremy, it's useful.) > > Now if only I get to keep the 150+ reputation I gained by > donating excess > ammo. > > Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.