Hi Chris, I here you there. Everyone knows dying in a game sucks, but let's get real. Dying in a game should have consiquences and shouldn't mean you just respaun and pick up from where you left off. I've played many games where I have died litterally on the last level fighting the big boss, and have ended up having to start clear back at the start of the game. That seriously bites, but I also had many hours of fun playing and replaying those games trying to beat them. Is it my imagination or are blind gamers just absolutely lazy?
Cheers! On 11/26/11, Christopher Bartlett <themusicalbre...@gmail.com> wrote: > Ok, possibly unpopular point of view here. What the hell is the point of > playing a game you can't lose and have that loss mean something? If death > isn't going to make you lose rep and experience, and now you don't want it > to make you lose equipment either, then, what? Dying is impolite and you > shouldn't do it, like burping at the table? Where are the consequences? > > Chris Bartlett, who's cheerfully lost several hours of equipment > gathering and doesn't think it unfair. > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.