Hi there.
I've been out of the loop for a while but it was my understanding
that escape just pauses the game and brings you back to the main menu
and if you want to continue your game, you press escape a second
time. It's like a toggle. Perhaps this was only true for single player mode?
maybe it should ask are you sure you want to quick and then you'd
have to spell out the word "exit" if you really mean it.
At 08:40 AM 12/11/2011, you wrote:
Sorry to hear this Christopher. I'm actually working on this
problem this weekend, among a few other things.
> Grrrrrr! I had a two-hour run
> without death going, was loaded to the gills
> with crap. I got into a chat and firefight and
> somewhere along the line, in
> trying to cancel a chat, hit escape and was bounced from
> the game. Came
> back of course, at full health, but having lost *everything
> I'd gained in
> two hours of play.
>
>
>
> Could you modify escape behavior so that it's null except
> in the safe zone?
> I don't normally whine about difficulties in the game, but
> this one felt
> unfair to me.
>
>
>
>
> Chris Bartlett
>
> P.S. One of the next feature sets I would like to see
> is improved
> coordination between players, some sort of party
> system. I was escorting a
> beginner around, and I spent most of my time just making
> sure he was
> somewhere near me. That was when I had the escape
> problem.
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