In the multiplayer game, it does that, but it also reverts your equipment to the last saved (exited in safe zone) state, which bit me somewhat hard this afternoon. Yes, my carelessness, but this is one place where my carelessness shouldn't be punished. If I bite off more than I can chew, or fail to react speedily enough to get the appropriate weapon for crowd control in place, then kill me with my blessing. This is just too easy to screw up in the heat of battle.
Chris Bartlett -----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Stephen Sent: Saturday, December 10, 2011 5:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Ok, escape has *got* to be changed. Hi there. I've been out of the loop for a while but it was my understanding that escape just pauses the game and brings you back to the main menu and if you want to continue your game, you press escape a second time. It's like a toggle. Perhaps this was only true for single player mode? maybe it should ask are you sure you want to quick and then you'd have to spell out the word "exit" if you really mean it. At 08:40 AM 12/11/2011, you wrote: >Sorry to hear this Christopher. I'm actually working on this >problem this weekend, among a few other things. > > > Grrrrrr! I had a two-hour run > > without death going, was loaded to the gills > > with crap. I got into a chat and firefight and > > somewhere along the line, in > > trying to cancel a chat, hit escape and was bounced from > > the game. Came > > back of course, at full health, but having lost *everything > > I'd gained in > > two hours of play. > > > > > > > > Could you modify escape behavior so that it's null except > > in the safe zone? > > I don't normally whine about difficulties in the game, but > > this one felt > > unfair to me. > > > > > > > > > > Chris Bartlett > > > > P.S. One of the next feature sets I would like to see > > is improved > > coordination between players, some sort of party > > system. I was escorting a > > beginner around, and I spent most of my time just making > > sure he was > > somewhere near me. That was when I had the escape > > problem. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.