Hi Philip.
My only thought is that a month is a bit of a short time, and so any first
time developers wouldn't have time to do something more impressive than a
simple game, while those who are developing more complex game probably
either already have the ful license or are thinking of buying it.
Change this to a quarterly competition ie, every three months to give people
more time, and I think your probably onto something.
Beware the grue!
Dark.
----- Original Message -----
From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, December 27, 2011 2:41 AM
Subject: [Audyssey] BGT competition - any interest?
Hi all,
I wanted to see whether there is an interest among the existing or
potentially interested users of the BGT engine, in a competition that I am
thinking of arranging. It would go under thane name "The BGT Month
Marathon", and the objective would be to create an audio game within one
month. The public would then vote on a few aspects of each game such as
sound quality, stability, playability, innovation, etc. All of these
scores would be added up to form the final score for each game, and the
one with the highest over-all score would win. The contestants would of
course be able to vote as well, on anything other than their own creation.
The prise would be a free license of BGT Pro Unlimited.
So why am I holding this competition, and giving away a prise worth 400
dollars? For one simple reason. I want to encourage the use of the BGT
engine to create new and exciting games. If we can bring some fun into the
creation process as well, then all the better!
Now, I wanted to see what you all think of this idea? I have not planned
out all of the details yet, nor am I 100 % certain that I will go ahead
with the competition. However, if the interest is great enough, then I'll
definitely run with it. If you are interested, please also specify whether
you would participate if we went ahead. If I get 4 or more interested
participants, then I will be certain to get rolling as early as January.
Thanks for reading and let me know your thoughts!
Kind regards,
Philip Bennefall
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