Hi Jeremy and list,
wow, I think you think too much in your own terms here Jeremy. We all
know that your programming speed is lightning fast and I certainly can
imagine that you wouldn't know on what to spend three months when
programming a new game.
But most of us never programmed something and most of us never used BGT
yet, so we really would need some time to get into it before we could
release a fully featured game. If these games shell be somewhat
innovative, as bugfree as possible and with good sound quality, most of
use would get an idea ready in one month, but no complete game.
You also have to account for private life, regular jobs, school work
etc. There very well will be some people here who just can't work on
this game every day, least of all hours a day to get it ready in just
one month. If I would participate in such a competion, I'd not be
willing to set everything else aside for it. If I have other
appointments or things I want to do instead, I want to be able to do it
without risking to not meet the deadline.
And, if you put such a preasure on people, most likely the games won't
be as good as when there was enough time to do it.
So, this one month deadline might be alright for experienced programmers
like yourself, but certainly not for people who want to try there first
game and need some time to learn BGT first. And the truth is, most of us
are no experienced programmers.
So, if this competion runs maybe for three momths instead of one, I
certainly will think about participating. But I won't expose myself to
the preasure I'll be under when it's just one month.
Best regards
Sarah
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