Hi Mike and Thomas,
Although I would enjoy a 3d version of MOTA, I think a side scroller version has advantages.
Usually it is much easier to move around.
Many people trying out Shades of Doom and Sarah give up because of their difficulty in moving around.
They get frustrated, running into wals and don't know which way to go.
While some people have good memories of where they are and can picture the whole level in their minds, many people do not have this ability. For example when I worked with Carl on Maze Haze for DOS we both created five mazes. I could easily get around mine as I remembered exactly how to get from the start to the finish.
But when I tried Carl's, I was completely lost.
I had to brail out maps of his mazes in order to figure how to solve them.
Carl could not complete my mazes until he plotted them on a pizza box, making walls out of push pins, which took him many hours.
But some of our customers could do the mazes in minutes.
It is a skill like having perfect pitch.
In our DOS bowling game we used a C note to designate the point where you should hit the space bar to throw the ball. Some people with perfect pitch could anticipate when the C note was coming next and consistently got perfect bowling scores. So in conclusion, there are probably more people who would like a side scroller than their are those who would like a 3d game.
Phil


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