Hi Michael,

Yes, to develop games and apps for iOS devices you need a Mac with
XCode and the iOS SDK. That's why its so hard to develop for iOS
because its closed to non-Apple users and developers.

As far as the PS 3 its actually built using a modified Linux
distribution. Thit uses a Linux kernel, but the user interface is
customized and the graphics, audio, and input libraries are
proprietary to the unit. It doesn't use DirectX, but Sony's own
multimedia API.

As far as the XBox it uses a version of DirectX which is similar to
the version that ships with Vista and Win 7.

On 3/14/12, Michael Gauler <michael.gau...@gmx.de> wrote:
> Hi Dark,
> I am not familiar with MAC OS or IOS.
> But what I last heard was that you need  to run MAC OS to compile IOS apps.
> I am not sure if that's still the case, but that was what I last heard.
> And the question about operating system access is not only about blind
> users.
> Somewhere I once read that you could install and run a linux distribution on
> the Play Station 3, but this feature was removed and without serious
> hacking, you can't do it right now.
> Yes, you are probably right that the PS3 doesn't have DirectX.
> But since I am not a developer of console games, I do not know if the PS3
> has their own "directX" or at least something like it.
> So, we don't know what you would officially require to develop console games
> appart from licenses of course.
> And what about the xbox 360? It is a device developed by Microsoft, but
> because I don't have it, I can't know how games are developed and what files
> they do use.
>
>
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