Orin, Is that a question or a statement? ;) No, you can use other languages. However depending on what they are, they may need to be interpreted into Obj C.
For example, I can place lines of C++ code right in the middle of my Obj C code and it works just fine. Not all languages will behave like this though… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 2, 2012, at 4:30 AM, Orin wrote: You know, does Apple only let you code games in Objective C? That's kind of a slap in the face to people who prefer other languages such as Python. I'm in the Mac dev program so I'd love to create a game, but I can't get my head around BGT, which means I won't be able to get my head around Objective C. I was looking at Patyon and the syntax and everything is just easier, plus I like how you can test if something works or if you are doing it right in the Python shell. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Apr 2, 2012, at 1:08 AM, Cara Quinn wrote: > Hi Thomas, yes, as of right now, not including some members I've not approved > yet, we have 1238 people on VIPhone which is the iOS users' list. > > So yes, there is most definitely a thriving community here and mine is just > one list! :) > > So I'd honestly encourage anyone who has thought of developing for iOS to get > a Mac of some kind, an iOS device and start coding with Objective C! :) > There's totally a market for it! > > People really want more games that are not only accessible, but that are > creative in their accessibility. I.E. There are already many games which are > accessible on iOS, but really taking the idea of audio games and running with > it to bring a richer audio experience as many audio game developers for > Windows are used to doing would be fabulous for the iDevices. Furthermore, > there is actually also even a sighted market for audio games on the iDevices > which you really don't see on the PC / Mac. > > Anyway, very interesting topic indeed. I do hope people here will start > realizing this market is not only improving but is actually exploding over > night. -Seriously… > > anyway, have a terrific night!… > > Smiles, > > Cara :) > --- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara > > On Apr 1, 2012, at 8:29 PM, Thomas Ward wrote: > > > Hi Cara, > > Wow! Thanks for sharing. I wasn't aware the Mac and iOS community was that > large either. However, I do know where you are coming from though. > > The Linux community is often under rated here as well because I've gotten to > know people over on the Orca List, the Speakup List, Emacspeak List, Ubuntu > Accessibility List, etc and while there is a certain amount of overlap > between lists the community does seem to be fairly large now. Especially, > among foreign blind users that can't afford the price of Windows or Mac. > Perhaps this opinion that there aren't enough Linux or Mac users around to > make it worth a developer's time is simply because the people who say those > things haven't spent time on lists where Mac and Linux users hang out. > > On 4/1/2012 9:35 PM, Cara Quinn wrote: >> Hi trouble, I know your sentiments seem correct in your assertion about the >> amount of Windows gamers vs potential Mac / iOS etc gamers, but let me share >> something. >> >> Perhaps you already know I moderate two lists for visually impaired Mac / >> iOS users. On only one of those lists alone there are at least three times >> as many members as on this one. -And, we're getting about 10 to 20 new >> members each week on each list… >> >> So to say that there is only a hand full of potential Mac / iOS gamers is >> not quite right. :) -Know what I mean?… >> >> Thanks, and have an awesome evening!… >> >> Smiles, >> >> Cara :) > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.