Dark,

One of the things I've been thinking about for Archais is to split it
down the middle areawise, and put all the areas below level 25 on the
western side, with all the areas above 25 on the eastern side.  This
might be problematic because of our current layout, but I was thinking
a more linear progression might help there.

Do you think something like that would help?  Or are you just finding
that mobs within a single area are too variable?

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

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