Hi.

As regards demos, I'm afraid I'm a little confused as to your reasoning that bringing the price down automatically means you don't need a demo. This might be true for games such as silver dollar where the over all price is extremely low and the game is more than simple enough to understand from an audio clip, but for something more complex that might not be the case, indeed there have been several occasions in the past that I only recognized the worth of games myself by playing them.

I did not for example think much to the initial idea of audio pinball from the audio clips or promotional material. i was not convinced how much fun the game would be, since from what I heard it didn't seem you had much tronol over events in the game and had to just hit buttons occasionally.

if you had asked me to hazard even as little as 5 dollars on the game, I probably wouldn't have done so, since I didn't find the idea appealing and being carefull about money, don't particularly like throwing away even a small amount on something which might not be entertaining for a long period.

Since however a free demo was available, I had nothing to lose in trying the game, and when I tried the game i found the experience of playing the game extremely different from my preconceptions, which it turned out were utterly wrong. I now regard both esp pinball titles as some of the best arcade games available and would highly recommend them to anyone, but that would not have happened if I had not had the direct experience of playing the demo version.

Likewise, I will probably not buy change reaction since I did not enjoy the previous demo, but if I had an opportunity to play the newer version and observe the changes (no pun intended), in the game for myself, that may well be different, however I don't particularly feel i have enough money to hazard 10 dollars on the possibility.

thus, I would suggest that even if it does! take more time in developement, any game which is priced more than five dollars due to it's complexity and interest really should have some sort of demo available for it, particularly for games with a different audio complex, or games that require complex actions to play.

Most Visually impared people are not particularly wealthy, therefore it makes sence they be carefull with money. Part of that care will naturally not involve hazarding money on things just on an offchance, and since games are a luxury item, people will need to be extra sure of what they're getting.

this is why I myself rarely buy a film or tv series on dvd that I have not seen before and thus will be certain it is something I will want to watch through several times, and the same applies to games, which is why I'd personally recommend rethinking the demo policy, ---- even if not for all titles.

All the best,

Dark.

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