Hi.
As regards demos, I'm afraid I'm a little confused as to your reasoning that
bringing the price down automatically means you don't need a demo. This
might be true for games such as silver dollar where the over all price is
extremely low and the game is more than simple enough to understand from an
audio clip, but for something more complex that might not be the case,
indeed there have been several occasions in the past that I only recognized
the worth of games myself by playing them.
I did not for example think much to the initial idea of audio pinball from
the audio clips or promotional material. i was not convinced how much fun
the game would be, since from what I heard it didn't seem you had much
tronol over events in the game and had to just hit buttons occasionally.
if you had asked me to hazard even as little as 5 dollars on the game, I
probably wouldn't have done so, since I didn't find the idea appealing and
being carefull about money, don't particularly like throwing away even a
small amount on something which might not be entertaining for a long period.
Since however a free demo was available, I had nothing to lose in trying the
game, and when I tried the game i found the experience of playing the game
extremely different from my preconceptions, which it turned out were utterly
wrong. I now regard both esp pinball titles as some of the best arcade games
available and would highly recommend them to anyone, but that would not have
happened if I had not had the direct experience of playing the demo version.
Likewise, I will probably not buy change reaction since I did not enjoy the
previous demo, but if I had an opportunity to play the newer version and
observe the changes (no pun intended), in the game for myself, that may well
be different, however I don't particularly feel i have enough money to
hazard 10 dollars on the possibility.
thus, I would suggest that even if it does! take more time in developement,
any game which is priced more than five dollars due to it's complexity and
interest really should have some sort of demo available for it, particularly
for games with a different audio complex, or games that require complex
actions to play.
Most Visually impared people are not particularly wealthy, therefore it
makes sence they be carefull with money. Part of that care will naturally
not involve hazarding money on things just on an offchance, and since games
are a luxury item, people will need to be extra sure of what they're
getting.
this is why I myself rarely buy a film or tv series on dvd that I have not
seen before and thus will be certain it is something I will want to watch
through several times, and the same applies to games, which is why I'd
personally recommend rethinking the demo policy, ---- even if not for all
titles.
All the best,
Dark.
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