agreed. work gos in, and to have your stuff pirated isn't good. how ever, in the IOS / mac worlds, its much harder to hack / crack things. not impossible, but more trouble then its really worth for most hackers.
also, on the subject of demos, yes, there is the facter to considder about people not wanting to throw money at something without seeing it first, but there is another facter of demos. its a way of selling. i might not be interested in something, outright, but cause i can grab a demo, and see what its all about, suddenly, i think to myself, yes! i want this! and instantly go pay for it. so thats just another thing to keep in mind. demos aren't just a way to test a game, but a way to actually sell them to people who otherwise might not try it if its going to cost money just for curiosity. looking forwards to your games hopefully coming to IOS, or at least some. for example, some of the more amazing things you could do with a touch screen you simply can't do with a keyboard, such as bowling. aim your ball down the lane, exactly at the angle you want to try get them pins that are still standing! that could be mind blowing, and i would instantly buy that! .. hint hint. ahaha regards: dallas On 17/01/2013, at 8:05, Draconis Entertainment <gene...@draconisentertainment.com> wrote: > Hi Bryan, > > I'm sure no one particularly *likes* timed demos. It is supposed to help you > decide if you want to purchase the game, not give you a way to enjoy it > indefinitely for free. Time and effort go into these games. *smile* > > If we were to do demos going forward, they would likely be timed demos, or > severely limited specifically for this reason. > > On Jan 16, 2013, at 3:56 PM, Bryan Peterson <bpeterson2...@cableone.net> > wrote: > >> I agree with Thomas. Nor do I particularly like timed demos, which cause >> problems for people who like the game but are content with having only a few >> levels to play and therefore don't necessarily want to pay. Space Invaders >> tpe games are the best example of what I mean. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.