I wasn't completely compensating for the bug,
but even now that I am, I can obtain
- normal blending (i.e. no blending)
- all white (dunnwo what this is supposed to be)
- inverted opaque texture (still no blending)

No additive nor subtractive nor any kind of blending at all....

Matteo Sisti Sette escribió:
IOhannes m zmölnig escribió:

there's [env $1( (with $1=0..5 or so) to [pix_texture] which will give
you a number of different blending modes.

I have tried, but I see no difference between values 0,1,2,4,5, a part a one-pixel white border in some case; and with 3 I get an all-white image (or no texture) (and the background is not white)....

am I missing something?



--
Matteo Sisti Sette
[email protected]
http://www.matteosistisette.com

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