Go ahead and remove it. It was abandoned when it became clear the VBO option with shaders is the better solution.
On Mon, Feb 6, 2012 at 8:35 AM, IOhannes m zmoelnig <zmoel...@iem.at> wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > On 2012-02-04 17:23, dmotd wrote: > > it makes sense to resurrect some of vertex_* code and clean it up, > > although i'm a little hesitant about working with it directly as it has > > personally i would like to get rid of it entirely - i simply haven't had > the heart yet to do so... > > i think a simpler approach is taken using the new [gemvertexbuffer] > object (by cyrille and antoine), which basically allows to use a table > as VBO input. > shouldn't that be enough for your needs? > most Geos could be implemented as an abstraction based on > [gemvertexbuffer] (who's first?) > > fgmadsr > IOhannes > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.4.11 (GNU/Linux) > Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ > > iEYEARECAAYFAk8v1wEACgkQkX2Xpv6ydvSG9wCfXLMG58NwJCVEumrpuDVzzBgC > fkUAnjlVVK07gTQKmanSSrSURqqMNE4b > =xrgn > -----END PGP SIGNATURE----- > > > _______________________________________________ > GEM-dev mailing list > GEM-dev@iem.at > http://lists.puredata.info/listinfo/gem-dev > >
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