> > Frame buffer works just fine. That's not the problem.The caveat is if > > using an Nvidia card, you need to compile in the vesa framebuffer > > driver, NOT the nvidia FB support.
Yup. rivafb + nvidia = bad > You do not need FB. Never. And if you want to use nvidia or ati-binary > drivers, FB is not only bad, it is a false choice. Funny, it works fine for me . . . and why is it a false choice? Perhaps I want to spend most of my time in a 1600x1200 console, but still play games (or use CAD, or various other things) in X with the full awesomeness of my video card. Regarding the OP: $ uname -r 2.6.2-rc3 $ qpkg -I -v nvidia-kernel media-video/nvidia-kernel-1.0.5336-r1 * Works very well for me in 2d--I haven't gamed much, but NWN works at least for a short time. I'm also having no trouble switching from X to my (framebuffered) consoles.
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