Hello list, I am a gentoo newbie. I have installed gentoo about a month ago and have been busy since in my free time getting it up and running.
I have a problem with quakespasm, it segfaults on startup.. this is what I get.. alan@irondust:/usr/share/games/quake$ quakespasm Command line: quakespasm Found SDL version 2.24.2 Detected 2 CPUs. Initializing QuakeSpasm v0.95.1 Host_Init Playing registered version. Console initialized. UDP Initialized Server using protocol 666 (FitzQuake) Exe: 20:46:02 Dec 12 2022 256.0 megabyte heap Video mode 1920x1080x24 60Hz (24-bit z-buffer, 0x FSAA) initialized GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GT 610/PCIe/SSE2 GL_VERSION: 4.6.0 NVIDIA 390.157 FOUND: ARB_vertex_buffer_object FOUND: ARB_multitexture GL_MAX_TEXTURE_UNITS: 4 FOUND: ARB_texture_env_combine FOUND: ARB_texture_env_add FOUND: SDL_GL_SetSwapInterval FOUND: EXT_texture_filter_anisotropic FOUND: ARB_texture_non_power_of_two FOUND: GLSL FOUND: glGenerateMipmap Sound Initialization Segmentation fault alan@irondust:/usr/share/games/quake$ I get the above with version 0.95.1 (installed from guru using the git version) and from 0.94.1 also from guru. I am not sure why it segfaults or what I can do about that. I have built it with sdl and sdl2 and I get the same result. I have run quakespasm on other distributions like debian, archlinux and slackware without issues so there may be something different about gentoo that I need to know about. Any thoughts or ideas about how to get this working would be appreciated.