Jody Garnett wrote:
> The rendering engine would set that Hints.FORCE_2D hint; and thus the 
> DataStore would drop the excess ordinates before returning the data for 
> rendering. The hard part for me is the handling of the 
> CoordinateReferneceSystem ...
> - we really should have a CoordinateReferneceSystem of x,y,time
> - we really should drop down to a CoordinateReferneceSystem of x,y when 
> FORCE_2D is applied

What is the easiest way to test this functionality? (Sorry to say that, 
but setting up a uDig test environment is soo difficult. :(  )

Landon, would you like to work on this?

Peter

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