Apparently this email didn't make it though to these lists, so I'm resending it.

Jan Kolar wrote:
Cameron, thanks for hearing from you again --- visiting Sydney was just
great!
I definitely wish to discuss my project further, especially if there is
any potential interest in it.

GRIFINOR deals with, or is at least closely related to, what Mike and
Tyler call “first person, augmented video views of geo-data” or
“geo-augmented reality”. Purpose of GRIFINOR is to provide a technology
for serving a 3D model of the real planet Earth in a single geocentric
coordinate system. Important addition to this is that the model can be
distributed over hosts on network and is suitable for instant 3D visual
applications.

Aspects of such technology stand for a complex subject. But I am really
into it. I have tried to sum-up principal issues addressed by GRIFINOR in
an article appearing in:
http://www.springer.com/east/home/default?SGWID=5-40356-22-173670408-0
Let me know if you would like to read it. I will provide you with that.

Regarding the project itself, we are currently in a transformation process
to independence from Aalborg University, and we should be online (very)
soon.

--Jan


I recently met up with Jan Kolar when he was in Sydney.

He has been doing some very interesting research into 3D modelling,
including some impressive 3D modeling software.

He wants to Open Source his work and was quizzing me about the best ways
to build an Open Source community.

More at:
http://www.grifinor.net

Jan,
I'll let you discuss your project further if you wish.

Tyler Mitchell wrote:

On 10-Oct-06, at 5:48 AM, Andrew Larcombe wrote on Geowanking list:


Mike Liebhold wrote:


Also, I'm particularly interested in 'first person',  heads-up,
augmented video views of geodata,

Amen to that. One of the key things that is hardly ever addressed  in
the
technical geospatial world is the appropriateness of the simple
cartesian representation of space. However, phenomenologists from
Heidegger onward argue that this isn't how we actually experience our
world. 'first person' views (either synthesised or from video) can
help
us, along with things like viewsheds etc, to understand spatiality at
the level of man.


I'm with both of you!  I am interested in starting a geo-augmented
reality working group so we can at least kick around some of these
ideas.  Anyone else interested?

Personally, I would like to see open source geospatial tools be
implemented in the 'true' 3D sphere - true meaning real world
coordinates for augmented reality so they can be an important part of
future solutions.  I think we do have a lot to learn from the 3D  gaming
folks, etc. but I wonder where/how us vs them are reinventing  the
wheel?

A few articles from my memory...
http://www.directionsmag.com/article.php?article_id=2300 - I rant a  bit
in the first comment after the article
http://www.directionsmag.com/article.php?article_id=2038 - a bit on  the
OGC spec for 3D web services (W3DS)

Anyone got any bright ideas for bridging the augment/virtual reality
groups with our geospatial goodness plus some of our GIS analytics.   I
would love to chat more... how about a working group?

Tyler

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--
Cameron Shorter
http://cameron.shorter.net







--
Cameron Shorter
http://cameron.shorter.net
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