Stéphane Magnenat wrote:
One thing we should decide for sound effect is:
- do we want wav or ogg? ogg are smaller, but loading them may load to a delay
(but maybe we can precharge them)
- do we want only one sound at time (easier to manage, memory bounded) or
multiple ones (maybe nicer, but non-constant load).
I think we could begin by defining the sound we want. I can probably grab some
of them.
i definitely want multiple sounds maybe with a limit of 8 or so combined
with priorities of sounds.
Please take into account and work with
http://globulation2.org/wiki/Talk:SoundFX
greetings, leo wandersleb
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