Any objections to transitioning it to git? And then I can set it up on github
Kyle On Thu, Dec 26, 2019 at 10:33 AM Valentin Lorentz <[email protected]> wrote: > btw, we'll need a new home for the code repository, as Bitbucket is > going to close its Mercurial hosting next June > https://bitbucket.org/blog/sunsetting-mercurial-support-in-bitbucket > > On 26/12/2019 14:29, Masoud wrote: > > Thank you. I am not an expert in C++ but I'd like to get into it. I have > > cloned the repo from bitbucket I might post some questions as I'm going > > through the code. > > > > On Thu, Dec 26, 2019, 16:11 Michiel De Muynck <[email protected] > > > > wrote: > > > >> I still like this game too. I unfortunately don't have the time to work > on > >> it anymore (or to play it) but I wouldn't mind being a mentor for anyone > >> who would like to become a developer for this game. > >> > >> Happy holidays, > >> Migi > >> > >> On Thu, 26 Dec 2019 at 03:51, Kyle L <[email protected]> wrote: > >> > >>> The game isn't going to disappear. If we can find people who want to > work > >>> on it I can spend the time to put together a project plan to > revitalize it, > >>> fix up the networking code, fancier graphics, etc. I just don't have > the > >>> time to pick up c++ again or learn how to do graphics design for fancy > >>> assets. The networking code always gave us a headache as you started > to add > >>> more people so I would think that would be the first thing needing a > >>> revamp. What do the rest of you guys think? > >>> > >>> Kyle > >>> > >>> On Wed, Dec 25, 2019 at 6:48 PM Othniel Graichen <[email protected]> > >>> wrote: > >>> > >>>> This game is alive. It is at map making stage. Players can create own > >>>> maps, upload to yoga and share custom levels. Please do not remove. > >>>> > >>>> On Wed, Dec 25, 2019, 6:46 AM <[email protected]> wrote: > >>>> > >>>>> Seems like everyone is moving on to something different. > >>>>> > >>>>> I could help making Globulation post-quantum secure... but I don't > know > >>>>> if it could even apply^^ > >>>>> > >>>>> Have nice Holidays! > >>>>> > >>>>> On 2019-12-25 08:18, Leo Wandersleb wrote: > >>>>>> Happy Holidays everyone :D > >>>>>> > >>>>>> Yes, the code is quite massive and I think of doing modular rewrites > >>>>>> from time > >>>>>> to time. In Kotlin though :D > >>>>>> > >>>>>> I haven't done game development in years but the approach glob2 did > to > >>>>>> deterministically compute all on all clients is beautiful and I > >>>>> wonder > >>>>>> how many > >>>>>> players with how many units on how big a map would be doable today. > >>>>> The > >>>>>> game > >>>>>> currently has a 1024 units per team, 16 teams limit but the map size > >>>>>> was not > >>>>>> allowing to get anywhere near such numbers given how wheat needs > >>>>> water > >>>>>> around > >>>>>> ... oh, the memories :D > >>>>>> > >>>>>> Stephane I thought you were doing something with robots? > >>>>>> I also started my little big time consuming project: > >>>>>> https://walletscrutiny.com/ > >>>>>> > >>>>>> Kind Regards, > >>>>>> > >>>>>> Leo > >>>>>> > >>>>>> On 12/24/19 11:10 PM, Stéphane Magnenat wrote: > >>>>>>> A technical note here: one of the biggest hurdle to maintain and > >>>>>>> evolve > >>>>>>> Globulation's code was the hard to read and to understand state > >>>>>>> machines for > >>>>>>> unit and building behaviours. Modern technologies such as async > >>>>>>> programming > >>>>>>> could help massively with that. > >>>>>>> > >>>>>>> Should someone had time, nowadays we could dream of a Rust rewrite > >>>>>>> with a web > >>>>>>> assembly target and websocket networking. > >>>>>>> > >>>>>>> cheers all, > >>>>>>> > >>>>>>> Stéphane > >>>>>>> > >>>>>>> On 24 December 2019 00:45:51 CET, [email protected] wrote: > >>>>>>> > >>>>>>> In 15 years someone will rediscover globulation and it will > >>>>> become > >>>>>>> the > >>>>>>> next mainstream AAA game ;) > >>>>>>> > >>>>>>> On 2019-12-23 19:15, Othniel Graichen wrote: > >>>>>>> > >>>>>>> Don't kill it I love this game. > >>>>>>> > >>>>>>> On Mon, Dec 23, 2019, 12:22 PM Valentin Lorentz > >>>>>>> <[email protected]> > >>>>>>> wrote: > >>>>>>> > >>>>>>> Hi, > >>>>>>> > >>>>>>> Same reply as Kyle. Website works for me (I'm the > >>>>> hoster, > >>>>>>> btw) but > >>>>>>> the > >>>>>>> project is indeed inactive. > >>>>>>> > >>>>>>> There have been some attempts to revive it in the > recent > >>>>>>> past (see > >>>>>>> the > >>>>>>> mail archives > >>>>>>> https://lists.nongnu.org/archive/html/glob2-devel/ ), > >>>>>>> but > >>>>>>> didn't go far, because of lack of time > >>>>>>> > >>>>>>> On 23/12/2019 18:25, Kyle L wrote: > >>>>>>> > >>>>>>> The website is working for me. The project is > >>>>>>> currently dormant > >>>>>>> > >>>>>>> though. I > >>>>>>> > >>>>>>> don't think anyone has worked on it for quite some > >>>>>>> time. > >>>>>>> > >>>>>>> Kyle > >>>>>>> > >>>>>>> On Mon, Dec 23, 2019 at 10:13 AM Masoud > >>>>>>> <[email protected]> > >>>>>>> > >>>>>>> wrote: > >>>>>>> > >>>>>>> The webpage http://www.globulation2.org/ is > >>>>> down. > >>>>>>> Anyone working > >>>>>>> > >>>>>>> on this > >>>>>>> > >>>>>>> game at the moment? > >>>>>>> > >>>>>>> > >>>>> > -------------------------------------------------------------------------------- > >>>>>>> glob2-devel mailing list > >>>>>>> [email protected] > >>>>>>> > >>>>>>> https://lists.nongnu.org/mailman/listinfo/glob2-devel > >>>>>>> > >>>>>>> > >>>>>>> > >>>>> > -------------------------------------------------------------------------------- > >>>>>>> glob2-devel mailing list > >>>>>>> [email protected] > >>>>>>> > >>>>> https://lists.nongnu.org/mailman/listinfo/glob2-devel > >>>>>>> > >>>>>>> > >>>>>>> > >>>>> > -------------------------------------------------------------------------------- > >>>>>>> glob2-devel mailing list > >>>>>>> [email protected] > >>>>>>> https://lists.nongnu.org/mailman/listinfo/glob2-devel > >>>>>>> > >>>>>>> > >>>>>>> > >>>>> > -------------------------------------------------------------------------------- > >>>>>>> glob2-devel mailing list > >>>>>>> [email protected] > >>>>>>> https://lists.nongnu.org/mailman/listinfo/glob2-devel > >>>>>>> > >>>>>>> > >>>>>>> > >>>>> > -------------------------------------------------------------------------------- > >>>>>>> glob2-devel mailing list > >>>>>>> [email protected] > >>>>>>> https://lists.nongnu.org/mailman/listinfo/glob2-devel > >>>>>>> > >>>>>>> > >>>>>>> -- > >>>>>>> http://stephane.magnenat.net > >>>>>>> > >>>>>>> _______________________________________________ > >>>>>>> glob2-devel mailing list > >>>>>>> [email protected] > >>>>>>> https://lists.nongnu.org/mailman/listinfo/glob2-devel > >>>>>>> > >>>>>> > >>>>>> _______________________________________________ > >>>>>> glob2-devel mailing list > >>>>>> [email protected] > >>>>>> https://lists.nongnu.org/mailman/listinfo/glob2-devel > >>>>> > >>>>> _______________________________________________ > >>>>> glob2-devel mailing list > >>>>> [email protected] > >>>>> https://lists.nongnu.org/mailman/listinfo/glob2-devel > >>>>> > >>>> _______________________________________________ > >>>> glob2-devel mailing list > >>>> [email protected] > >>>> https://lists.nongnu.org/mailman/listinfo/glob2-devel > >>>> > >>> _______________________________________________ > >>> glob2-devel mailing list > >>> [email protected] > >>> https://lists.nongnu.org/mailman/listinfo/glob2-devel > >>> > >> _______________________________________________ > >> glob2-devel mailing list > >> [email protected] > >> https://lists.nongnu.org/mailman/listinfo/glob2-devel > >> > > > > > > _______________________________________________ > > glob2-devel mailing list > > [email protected] > > https://lists.nongnu.org/mailman/listinfo/glob2-devel > > > > _______________________________________________ > glob2-devel mailing list > [email protected] > https://lists.nongnu.org/mailman/listinfo/glob2-devel >
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