On Thu, 12 Jun 2008, Michael Brancato wrote:

../server/shape.h: In member function 'void gnash::Path<T>::transform(const gnash::matrix&) [with T = int]':
render_handler_ogl.cpp:1504:   instantiated from here
../server/shape.h:536: error: no matching function for call to 'gnash::matrix::transform(gnash::geometry::Point2d<int>&) const' ../server/matrix.h:139: note: candidates are: void gnash::matrix::transform(gnash::point&) const ../server/matrix.h:145: note: void gnash::matrix::transform(gnash::point*, const gnash::point&) const ../server/matrix.h:151: note: void gnash::matrix::transform(gnash::geometry::Range2d<float>&) const

This is because of recent changes in the Matrix class. CC: zou.

Bastiaan


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