Bastiaan Jacques wrote:
On Thu, 12 Jun 2008, Michael Brancato wrote:
../server/shape.h: In member function 'void
gnash::Path<T>::transform(const gnash::matrix&) [with T = int]':
render_handler_ogl.cpp:1504: instantiated from here
../server/shape.h:536: error: no matching function for call to
'gnash::matrix::transform(gnash::geometry::Point2d<int>&) const'
../server/matrix.h:139: note: candidates are: void
gnash::matrix::transform(gnash::point&) const
../server/matrix.h:145: note: void
gnash::matrix::transform(gnash::point*, const gnash::point&) const
../server/matrix.h:151: note: void
gnash::matrix::transform(gnash::geometry::Range2d<float>&) const
This is because of recent changes in the Matrix class. CC: zou.
Bastiaan
Thanks for the note, Bastiaan. I was able to verify build seems to fail
on other platforms besides Darwin as well.
--
Mike Brancato, CISSP
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