On Fri, 13 Jun 2008, zou lunkai wrote:
hello, strk
Actually these were my changes. :)
see this defines in shape.h: typedef Path<int> path; typedef Edge<int> edge; Is the integer path already in use?
Yes; only the AGG renderer relies on floating point precision in paths. We currently store the edges as ints and the AGG renderer converts them to floats because it is the only renderer that requires floating point precision. Bastiaan _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

