Hello I intend to write a SDL+OpenGL application based on gnustep.
I can use gnustep-base without problem, but i'd like to use some parts of gnustep-gui (event management, ...) without any graphic or window class/function. SDL dont provides any graphic function, and I dont want to write à full SDL+OpenGL backend !! I dont want to rewrite gnustep in any way. I only want to compile the classes i need in gnustep-gui. But I understand I would have to write a partial backend, a "SDL-server", like "win32" or "X11" ones (i hope i can do that...) I wonder if it would be easy (or at least feasible) to split/compile gnustep-back and gnustep-gui in two parts : "server" and "system" on one side, and "graphics" and "gui" on the other side. (and then use only (SDL-)server/system) Any informations about dependances between classes will be welcome ! Its quite obscur for me... :o\ In brief : feasible or not ? thnks in advance ! Xavier _______________________________________________ Gnustep-dev mailing list Gnustep-dev@gnu.org http://lists.gnu.org/mailman/listinfo/gnustep-dev