Selon "Philippe C.D. Robert" <[EMAIL PROTECTED]>: > What are you actually trying to come up with? And what AppKit classes > would you need exactly in your code? SDL already gives you a lot of > this functionality you mention. So it might be easier to just use > gnustep-base + SDL for what you have in mind? This is straight > forward today, when I did it years ago I had to cleanup the SDL > source first, removing all the variables called 'id' ;-) > > -Phil > -- > Philippe C.D. Robert > http://www.nice.ch/~phip
Philippe, Some of the classes i might use : (picked up from www.gnustep.org/resources/documentation/Developer/Gui/Reference/) NSColor* NSCursor NSEvent NSFileWrapper NSFont*, NSGlyph* NSImage* NSGraphicsContext NSOpenGL* NSResponder NSScreen NSSound At least NSResponder and NSEvent will be very useful. Yes, I can do all this with SDL. But as i said i prefer reuse what i can and write code that may be easily reused in a full-gnustep apps. The SDL headers are quite clean : - one "id" in SDL_cdrom.h : i dont need it for the moment and i might wrap it easily - many more in SDL_openGL.h that mainly come from glext.h : i will use the real hearders but no glext (later?) Rgrds Xavier _______________________________________________ Gnustep-dev mailing list Gnustep-dev@gnu.org http://lists.gnu.org/mailman/listinfo/gnustep-dev