Thanks all, the verdict then is to try the datastore first. The tiles will be refreshed on a regular basis (probably every 24 hours) using an application outside the GAE, so the reliability and speed of the bulk uploader will be an important factor. The last time I tried the bulk uploader I found it would fail occassionally - perhaps it's more reliable now.
Otherwise, I'll give Amazon's S3 a try. On Sep 2, 6:16 pm, Wooble <[EMAIL PROTECTED]> wrote: > On Sep 2, 12:09 pm, Fred <[EMAIL PROTECTED]> wrote: > > > Tim: > > > > why aren't you storing your tiles as entities in the store rather than > > > as files? > > > I was concerned about CPU quotas - each tile request would hit the > > datastore. > > If the information in Issue 161 is correct and the reason for the 1000 > file limit is that the files themselves are being stored in the > datastore, I imagine you'll get a similar CPU hit whether you're > accessing "files" or pulling them out of the datastore directly, and > I'd also imagine that the CPU time involved in loading a zip file of > thousands of tiles, unarchiving it, and then finding the tile(s) you > want would be even worse. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google App Engine" group. To post to this group, send email to google-appengine@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/google-appengine?hl=en -~----------~----~----~----~------~----~------~--~---